sdlGetCameraId function camera
Get the instance ID of an opened camera.
\param camera an SDL_Camera to query. \returns the instance ID of the specified camera on success or 0 on failure; call SDL_GetError() for more information.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_OpenCamera
extern SDL_DECLSPEC SDL_CameraID SDLCALL SDL_GetCameraID(SDL_Camera *camera)
Implementation
int sdlGetCameraId(Pointer<SdlCamera> camera) {
final sdlGetCameraIdLookupFunction = _libSdl
.lookupFunction<
Uint32 Function(Pointer<SdlCamera> camera),
int Function(Pointer<SdlCamera> camera)
>('SDL_GetCameraID');
return sdlGetCameraIdLookupFunction(camera);
}