sdlEndGpuCopyPass function gpu
Ends the current copy pass.
\param copy_pass a copy pass handle.
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC void SDLCALL SDL_EndGPUCopyPass( SDL_GPUCopyPass *copy_pass)
Implementation
void sdlEndGpuCopyPass(Pointer<SdlGpuCopyPass> copyPass) {
final sdlEndGpuCopyPassLookupFunction = _libSdl
.lookupFunction<
Void Function(Pointer<SdlGpuCopyPass> copyPass),
void Function(Pointer<SdlGpuCopyPass> copyPass)
>('SDL_EndGPUCopyPass');
return sdlEndGpuCopyPassLookupFunction(copyPass);
}