sdlDetachVirtualJoystick function joystick

bool sdlDetachVirtualJoystick(
  1. int instanceId
)

Detach a virtual joystick.

\param instance_id the joystick instance ID, previously returned from SDL_AttachVirtualJoystick(). \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.2.0.

\sa SDL_AttachVirtualJoystick

extern SDL_DECLSPEC bool SDLCALL SDL_DetachVirtualJoystick(SDL_JoystickID instance_id)

Implementation

bool sdlDetachVirtualJoystick(int instanceId) {
  final sdlDetachVirtualJoystickLookupFunction = _libSdl
      .lookupFunction<
        Uint8 Function(Uint32 instanceId),
        int Function(int instanceId)
      >('SDL_DetachVirtualJoystick');
  return sdlDetachVirtualJoystickLookupFunction(instanceId) == 1;
}