sdlCloseJoystick function joystick
Close a joystick previously opened with SDL_OpenJoystick().
\param joystick the joystick device to close.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_OpenJoystick
extern SDL_DECLSPEC void SDLCALL SDL_CloseJoystick(SDL_Joystick *joystick)
Implementation
void sdlCloseJoystick(Pointer<SdlJoystick> joystick) {
final sdlCloseJoystickLookupFunction = _libSdl
.lookupFunction<
Void Function(Pointer<SdlJoystick> joystick),
void Function(Pointer<SdlJoystick> joystick)
>('SDL_CloseJoystick');
return sdlCloseJoystickLookupFunction(joystick);
}