loadFromPointer method

void loadFromPointer(
  1. Pointer<SdlEvent> pointer
)

Implementation

void loadFromPointer(Pointer<SdlEvent> pointer) {
  type = pointer.motion.ref.type;
  reserved = pointer.motion.ref.reserved;
  timestamp = pointer.motion.ref.timestamp;
  windowId = pointer.motion.ref.windowId;
  which = pointer.motion.ref.which;
  state = pointer.motion.ref.state;
  x = pointer.motion.ref.x;
  y = pointer.motion.ref.y;
  xrel = pointer.motion.ref.xrel;
  yrel = pointer.motion.ref.yrel;
}