loadFromPointer method
Implementation
void loadFromPointer(Pointer<SdlEvent> pointer) {
type = pointer.motion.ref.type;
reserved = pointer.motion.ref.reserved;
timestamp = pointer.motion.ref.timestamp;
windowId = pointer.motion.ref.windowId;
which = pointer.motion.ref.which;
state = pointer.motion.ref.state;
x = pointer.motion.ref.x;
y = pointer.motion.ref.y;
xrel = pointer.motion.ref.xrel;
yrel = pointer.motion.ref.yrel;
}