loadFromPointer method

  1. @override
void loadFromPointer(
  1. Pointer<SdlHapticEffect> pointer
)
override

Implementation

@override
void loadFromPointer(Pointer<SdlHapticEffect> pointer) {
  type = pointer.ref.ant.type;
  direction.type = pointer.ref.ant.direction.type;
  direction.dir.clear();
  for (var i = 0; i < 3; i++) {
    direction.dir.add(pointer.ref.ant.direction.dir[i]);
  }
  length = pointer.ref.ant.length;
  delay = pointer.ref.ant.delay;
  button = pointer.ref.ant.button;
  interval = pointer.ref.ant.interval;
  level = pointer.ref.ant.level;
  attackLength = pointer.ref.ant.attackLength;
  attackLevel = pointer.ref.ant.attackLevel;
  fadeLength = pointer.ref.ant.fadeLength;
  fadeLevel = pointer.ref.ant.fadeLevel;
}