loadFromPointer method
Implementation
@override
void loadFromPointer(Pointer<SdlHapticEffect> pointer) {
type = pointer.ref.ant.type;
direction.type = pointer.ref.ant.direction.type;
direction.dir.clear();
for (var i = 0; i < 3; i++) {
direction.dir.add(pointer.ref.ant.direction.dir[i]);
}
length = pointer.ref.ant.length;
delay = pointer.ref.ant.delay;
button = pointer.ref.ant.button;
interval = pointer.ref.ant.interval;
level = pointer.ref.ant.level;
attackLength = pointer.ref.ant.attackLength;
attackLevel = pointer.ref.ant.attackLevel;
fadeLength = pointer.ref.ant.fadeLength;
fadeLevel = pointer.ref.ant.fadeLevel;
}