SdlxGpuStorageBufferReadWriteBinding constructor
SdlxGpuStorageBufferReadWriteBinding({
- Pointer<
SdlGpuBuffer> ? buffer, - int cycle = 0,
Implementation
SdlxGpuStorageBufferReadWriteBinding({
Pointer<SdlGpuBuffer>? buffer,
this.cycle = 0,
}) {
this.buffer = buffer ?? nullptr;
}