SdlxGpuStorageBufferReadWriteBinding constructor

SdlxGpuStorageBufferReadWriteBinding({
  1. Pointer<SdlGpuBuffer>? buffer,
  2. int cycle = 0,
})

Implementation

SdlxGpuStorageBufferReadWriteBinding({
  Pointer<SdlGpuBuffer>? buffer,
  this.cycle = 0,
}) {
  this.buffer = buffer ?? nullptr;
}