fromPointer static method
Implementation
static SdlxEvent fromPointer(Pointer<SdlEvent> pointer) {
if (pointer.type >= SDL_EVENT_DISPLAY_FIRST &&
pointer.type <= SDL_EVENT_DISPLAY_LAST) {
return SdlxDisplayEvent.fromPointer(pointer);
} else if (pointer.type >= SDL_EVENT_WINDOW_FIRST &&
pointer.type <= SDL_EVENT_WINDOW_LAST) {
return SdlxWindowEvent.fromPointer(pointer);
} else if (pointer.type >= SDL_EVENT_USER &&
pointer.type <= SDL_EVENT_LAST) {
return SdlxUserEvent.fromPointer(pointer);
} else {
switch (pointer.type) {
case SDL_EVENT_KEYBOARD_ADDED:
case SDL_EVENT_KEYBOARD_REMOVED:
return SdlxKeyboardDeviceEvent.fromPointer(pointer);
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
return SdlxKeyboardEvent.fromPointer(pointer);
case SDL_EVENT_TEXT_EDITING:
return SdlxTextEditingEvent.fromPointer(pointer);
case SDL_EVENT_TEXT_EDITING_CANDIDATES:
return SdlxTextEditingCandidatesEvent.fromPointer(pointer);
case SDL_EVENT_TEXT_INPUT:
return SdlxTextInputEvent.fromPointer(pointer);
case SDL_EVENT_MOUSE_ADDED:
case SDL_EVENT_MOUSE_REMOVED:
return SdlxMouseDeviceEvent.fromPointer(pointer);
case SDL_EVENT_MOUSE_MOTION:
return SdlxMouseMotionEvent.fromPointer(pointer);
case SDL_EVENT_MOUSE_BUTTON_DOWN:
case SDL_EVENT_MOUSE_BUTTON_UP:
return SdlxMouseButtonEvent.fromPointer(pointer);
case SDL_EVENT_MOUSE_WHEEL:
return SdlxMouseWheelEvent.fromPointer(pointer);
case SDL_EVENT_JOYSTICK_AXIS_MOTION:
return SdlxJoyAxisEvent.fromPointer(pointer);
case SDL_EVENT_JOYSTICK_BALL_MOTION:
return SdlxJoyBallEvent.fromPointer(pointer);
case SDL_EVENT_JOYSTICK_HAT_MOTION:
return SdlxJoyHatEvent.fromPointer(pointer);
case SDL_EVENT_JOYSTICK_BUTTON_DOWN:
case SDL_EVENT_JOYSTICK_BUTTON_UP:
return SdlxJoyButtonEvent.fromPointer(pointer);
case SDL_EVENT_JOYSTICK_ADDED:
case SDL_EVENT_JOYSTICK_REMOVED:
case SDL_EVENT_JOYSTICK_UPDATE_COMPLETE:
return SdlxJoyDeviceEvent.fromPointer(pointer);
case SDL_EVENT_JOYSTICK_BATTERY_UPDATED:
return SdlxJoyBatteryEvent.fromPointer(pointer);
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
return SdlxGamepadAxisEvent.fromPointer(pointer);
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
case SDL_EVENT_GAMEPAD_BUTTON_UP:
return SdlxGamepadButtonEvent.fromPointer(pointer);
case SDL_EVENT_GAMEPAD_ADDED:
case SDL_EVENT_GAMEPAD_REMOVED:
case SDL_EVENT_GAMEPAD_REMAPPED:
case SDL_EVENT_GAMEPAD_UPDATE_COMPLETE:
case SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED:
return SdlxGamepadDeviceEvent.fromPointer(pointer);
case SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN:
case SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION:
case SDL_EVENT_GAMEPAD_TOUCHPAD_UP:
return SdlxGamepadTouchpadEvent.fromPointer(pointer);
case SDL_EVENT_GAMEPAD_SENSOR_UPDATE:
return SdlxGamepadSensorEvent.fromPointer(pointer);
case SDL_EVENT_GAMEPAD_CAPSENSE_TOUCH:
case SDL_EVENT_GAMEPAD_CAPSENSE_RELEASE:
return SdlxGamepadCapSenseEvent.fromPointer(pointer);
case SDL_EVENT_AUDIO_DEVICE_ADDED:
case SDL_EVENT_AUDIO_DEVICE_REMOVED:
case SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED:
return SdlxAudioDeviceEvent.fromPointer(pointer);
case SDL_EVENT_CAMERA_DEVICE_ADDED:
case SDL_EVENT_CAMERA_DEVICE_REMOVED:
case SDL_EVENT_CAMERA_DEVICE_APPROVED:
case SDL_EVENT_CAMERA_DEVICE_DENIED:
return SdlxCameraDeviceEvent.fromPointer(pointer);
case SDL_EVENT_RENDER_TARGETS_RESET:
case SDL_EVENT_RENDER_DEVICE_RESET:
case SDL_EVENT_RENDER_DEVICE_LOST:
return SdlxRenderEvent.fromPointer(pointer);
case SDL_EVENT_FINGER_DOWN:
case SDL_EVENT_FINGER_UP:
case SDL_EVENT_FINGER_MOTION:
case SDL_EVENT_FINGER_CANCELED:
return SdlxTouchFingerEvent.fromPointer(pointer);
case SDL_EVENT_PINCH_BEGIN:
case SDL_EVENT_PINCH_UPDATE:
case SDL_EVENT_PINCH_END:
return SdlxPinchFingerEvent.fromPointer(pointer);
case SDL_EVENT_PEN_PROXIMITY_IN:
case SDL_EVENT_PEN_PROXIMITY_OUT:
return SdlxPenProximityEvent.fromPointer(pointer);
case SDL_EVENT_PEN_MOTION:
return SdlxPenMotionEvent.fromPointer(pointer);
case SDL_EVENT_PEN_DOWN:
case SDL_EVENT_PEN_UP:
return SdlxPenButtonEvent.fromPointer(pointer);
case SDL_EVENT_PEN_BUTTON_DOWN:
case SDL_EVENT_PEN_BUTTON_UP:
return SdlxPenButtonEvent.fromPointer(pointer);
case SDL_EVENT_PEN_AXIS:
return SdlxPenAxisEvent.fromPointer(pointer);
case SDL_EVENT_DROP_BEGIN:
case SDL_EVENT_DROP_FILE:
case SDL_EVENT_DROP_TEXT:
case SDL_EVENT_DROP_COMPLETE:
case SDL_EVENT_DROP_POSITION:
return SdlxDropEvent.fromPointer(pointer);
case SDL_EVENT_CLIPBOARD_UPDATE:
return SdlxClipboardEvent.fromPointer(pointer);
case SDL_EVENT_SENSOR_UPDATE:
return SdlxSensorEvent.fromPointer(pointer);
case SDL_EVENT_QUIT:
return SdlxQuitEvent.fromPointer(pointer);
default:
return SdlxCommonEvent.fromPointer(pointer);
}
}
}