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sdl3 package
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sdl3/sdl.dart
SdlkGpuVertexelementformat
uint constant
uint constant
dark_mode
light_mode
uint
constant
int
const
uint
Implementation
static const uint = SDL_GPU_VERTEXELEMENTFORMAT_UINT;
sdl3 package
documentation
sdl3/sdl
SdlkGpuVertexelementformat
uint constant
SdlkGpuVertexelementformat class