setPalette method
Set the palette used by a surface.
Setting the palette keeps an internal reference to the palette, which can be safely destroyed afterwards.
A single palette can be shared with many surfaces.
\param surface the SDL_Surface structure to update. \param palette the SDL_Palette structure to use. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function is not thread safe.
\since This function is available since SDL 3.2.0.
\sa SDL_CreatePalette \sa SDL_GetSurfacePalette
extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette)
{@category surface}
Implementation
bool setPalette(Pointer<SdlPalette> palette) =>
sdlSetSurfacePalette(this, palette);