getLogicalSize method
Get device independent resolution and presentation mode for rendering.
This function gets the width and height of the logical rendering output, or 0 if a logical resolution is not enabled.
Each render target has its own logical presentation state. This function gets the state for the current render target.
\param renderer the rendering context. \param w an int filled with the logical presentation width. \param h an int filled with the logical presentation height. \param mode a variable filled with the logical presentation mode being used. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should only be called on the main thread.
\since This function is available since SDL 3.2.0.
\sa SDL_SetRenderLogicalPresentation
extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderLogicalPresentation(SDL_Renderer *renderer, int *w, int *h, SDL_RendererLogicalPresentation *mode)
{@category render}
Implementation
math.Point<double> getLogicalSize() {
final wPointer = calloc<Int32>();
final hPointer = calloc<Int32>();
final modePointer = calloc<Int32>();
sdlGetRenderLogicalPresentation(this, wPointer, hPointer, modePointer);
final result = math.Point<double>(
wPointer.value.toDouble(),
hPointer.value.toDouble(),
);
calloc
..free(wPointer)
..free(hPointer)
..free(modePointer);
return result;
}