vlineColor method

bool vlineColor(
  1. double x,
  2. double y1,
  3. double y2,
  4. int color, {
  5. int blendMode = SDL_BLENDMODE_BLEND,
})

Implementation

bool vlineColor(
  double x,
  double y1,
  double y2,
  int color, {
  int blendMode = SDL_BLENDMODE_BLEND,
}) => gfx.vlineColor(this, x, y1, y2, color, blendMode: blendMode);