direction property
      
      Pointer<SdlHapticDirection> 
      get
      direction
      
    
    
    
Implementation
Pointer<SdlHapticDirection> get direction =>
    (cast<Uint8>() + 2).cast<SdlHapticDirection>();Pointer<SdlHapticDirection> get direction =>
    (cast<Uint8>() + 2).cast<SdlHapticDirection>();