destroyEffect method

void destroyEffect(
  1. int effect
)

Destroy a haptic effect on the device.

This will stop the effect if it's running. Effects are automatically destroyed when the device is closed.

\param haptic the SDL_Haptic device to destroy the effect on. \param effect the ID of the haptic effect to destroy.

\since This function is available since SDL 3.2.0.

\sa SDL_CreateHapticEffect

extern SDL_DECLSPEC void SDLCALL SDL_DestroyHapticEffect(SDL_Haptic *haptic, SDL_HapticEffectID effect)

Implementation

void destroyEffect(int effect) => sdlDestroyHapticEffect(this, effect);