getStringForType static method
Convert from an SDL_GamepadType enum to a string.
\param type an enum value for a given SDL_GamepadType. \returns a string for the given type, or NULL if an invalid type is specified. The string returned is of the format used by SDL_Gamepad mapping strings.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_GetGamepadTypeFromString
extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadStringForType(SDL_GamepadType type)
{@category gamepad}
Implementation
static String? getStringForType(int type) => sdlGetGamepadStringForType(type);