getStringForAxis static method

String? getStringForAxis(
  1. int axis
)

Convert from an SDL_GamepadAxis enum to a string.

\param axis an enum value for a given SDL_GamepadAxis. \returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_Gamepad mapping strings.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.2.0.

\sa SDL_GetGamepadAxisFromString

extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis)

{@category gamepad}

Implementation

static String? getStringForAxis(int axis) => sdlGetGamepadStringForAxis(axis);