pinch property
Pointer<SdlPinchFingerEvent>
get
pinch
Implementation
Pointer<SdlPinchFingerEvent> get pinch =>
(cast<Uint8>() + 0).cast<SdlPinchFingerEvent>();
Pointer<SdlPinchFingerEvent> get pinch =>
(cast<Uint8>() + 0).cast<SdlPinchFingerEvent>();