SDL_GPU_TEXTUREFORMAT_BC6H_RGB_UFLOAT top-level constant
int
const SDL_GPU_TEXTUREFORMAT_BC6H_RGB_UFLOAT
Implementation
const SDL_GPU_TEXTUREFORMAT_BC6H_RGB_UFLOAT = 20;
const SDL_GPU_TEXTUREFORMAT_BC6H_RGB_UFLOAT = 20;