lineRgba function
Implementation
bool lineRgba(Pointer<SdlRenderer> renderer, double x1, double y1, double x2,
double y2, int r, int g, int b, int a) {
/*
* Draw
*/
bool result = true;
if (result) {
result = sdlSetRenderDrawBlendMode(
renderer, (a == 255) ? SDL_BLENDMODE_NONE : SDL_BLENDMODE_BLEND);
}
if (result) {
result = sdlSetRenderDrawColor(renderer, r, g, b, a);
}
if (result) {
result = sdlRenderLine(renderer, x1, y1, x2, y2);
}
return result;
}