hline function

bool hline(
  1. Pointer<SdlRenderer> renderer,
  2. double x1,
  3. double x2,
  4. double y,
)

Implementation

bool hline(Pointer<SdlRenderer> renderer, double x1, double x2, double y) {
  return sdlRenderLine(renderer, x1, y, x2, y);
}