periodic property
Pointer<SdlHapticPeriodic>
get
periodic
Implementation
Pointer<SdlHapticPeriodic> get periodic =>
(cast<Uint8>() + 0).cast<SdlHapticPeriodic>();
Pointer<SdlHapticPeriodic> get periodic =>
(cast<Uint8>() + 0).cast<SdlHapticPeriodic>();