condition property
Pointer<SdlHapticCondition>
get
condition
Implementation
Pointer<SdlHapticCondition> get condition =>
(cast<Uint8>() + 0).cast<SdlHapticCondition>();
Pointer<SdlHapticCondition> get condition =>
(cast<Uint8>() + 0).cast<SdlHapticCondition>();