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sdl3 package
documentation
sdl3/generated/struct_sdl.dart
SdlGpuTextureRegion
y property
y property
dark_mode
light_mode
y
property
@
Uint32
()
int
y
getter/setter pair
Implementation
@Uint32() external int y;
sdl3 package
documentation
sdl3/generated/struct_sdl
SdlGpuTextureRegion
y property
SdlGpuTextureRegion class