pmotion property
Pointer<SdlPenMotionEvent>
get
pmotion
Implementation
Pointer<SdlPenMotionEvent> get pmotion =>
(cast<Uint8>() + 0).cast<SdlPenMotionEvent>();
Pointer<SdlPenMotionEvent> get pmotion =>
(cast<Uint8>() + 0).cast<SdlPenMotionEvent>();