sdlSetSurfaceRle function

bool sdlSetSurfaceRle(
  1. Pointer<SdlSurface> surface,
  2. bool enabled
)

Set the RLE acceleration hint for a surface.

If RLE is enabled, color key and alpha blending blits are much faster, but the surface must be locked before directly accessing the pixels.

\param surface the SDL_Surface structure to optimize. \param enabled true to enable RLE acceleration, false to disable it. \returns true on success or false on failure; call SDL_GetError() for more information.

\since This function is available since SDL 3.1.3.

\sa SDL_BlitSurface \sa SDL_LockSurface \sa SDL_UnlockSurface

extern SDL_DECLSPEC bool SDLCALL SDL_SetSurfaceRLE(SDL_Surface *surface, bool enabled)

Implementation

bool sdlSetSurfaceRle(Pointer<SdlSurface> surface, bool enabled) {
  final sdlSetSurfaceRleLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlSurface> surface, Uint8 enabled),
      int Function(
          Pointer<SdlSurface> surface, int enabled)>('SDL_SetSurfaceRLE');
  return sdlSetSurfaceRleLookupFunction(surface, enabled ? 1 : 0) == 1;
}