sdlGetSurfaceColorMod function
Get the additional color value multiplied into blit operations.
\param surface the SDL_Surface structure to query. \param r a pointer filled in with the current red color value. \param g a pointer filled in with the current green color value. \param b a pointer filled in with the current blue color value. \returns true on success or false on failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.1.3.
\sa SDL_GetSurfaceAlphaMod \sa SDL_SetSurfaceColorMod
extern SDL_DECLSPEC bool SDLCALL SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b)
Implementation
bool sdlGetSurfaceColorMod(Pointer<SdlSurface> surface, Pointer<Uint8> r,
Pointer<Uint8> g, Pointer<Uint8> b) {
final sdlGetSurfaceColorModLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlSurface> surface, Pointer<Uint8> r,
Pointer<Uint8> g, Pointer<Uint8> b),
int Function(Pointer<SdlSurface> surface, Pointer<Uint8> r,
Pointer<Uint8> g, Pointer<Uint8> b)>('SDL_GetSurfaceColorMod');
return sdlGetSurfaceColorModLookupFunction(surface, r, g, b) == 1;
}