sdlRandBits function
Generate 32 pseudo-random bits.
You likely want to use SDL_rand() to get a psuedo-random number instead.
There are no guarantees as to the quality of the random sequence produced, and this should not be used for security (cryptography, passwords) or where money is on the line (loot-boxes, casinos). There are many random number libraries available with different characteristics and you should pick one of those to meet any serious needs.
\returns a random value in the range of 0-SDL_MAX_UINT32
.
\threadsafety All calls should be made from a single thread
\since This function is available since SDL 3.1.3.
\sa SDL_rand \sa SDL_randf \sa SDL_srand
extern SDL_DECLSPEC Uint32 SDLCALL SDL_rand_bits(void)
Implementation
int sdlRandBits() {
final sdlRandBitsLookupFunction = libSdl3
.lookupFunction<Uint32 Function(), int Function()>('SDL_rand_bits');
return sdlRandBitsLookupFunction();
}