sdlGetEnvironment function
Get the process environment.
This is initialized at application start and is not affected by setenv() and unsetenv() calls after that point. Use SDL_SetEnvironmentVariable() and SDL_UnsetEnvironmentVariable() if you want to modify this environment, or SDL_setenv_unsafe() or SDL_unsetenv_unsafe() if you want changes to persist in the C runtime environment after SDL_Quit().
\returns a pointer to the environment for the process or NULL on failure; call SDL_GetError() for more information.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.1.3.
\sa SDL_GetEnvironmentVariable \sa SDL_GetEnvironmentVariables \sa SDL_SetEnvironmentVariable \sa SDL_UnsetEnvironmentVariable
extern SDL_DECLSPEC SDL_Environment * SDLCALL SDL_GetEnvironment(void)
Implementation
Pointer<SdlEnvironment> sdlGetEnvironment() {
final sdlGetEnvironmentLookupFunction = libSdl3.lookupFunction<
Pointer<SdlEnvironment> Function(),
Pointer<SdlEnvironment> Function()>('SDL_GetEnvironment');
return sdlGetEnvironmentLookupFunction();
}