sdlCosf function

double sdlCosf(
  1. double x
)

Compute the cosine of x.

Domain: -INF <= x <= INF

Range: -1 <= y <= 1

This function operates on single-precision floating point values, use SDL_cos for double-precision floats.

This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.

\param x floating point value, in radians. \returns cosine of x.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.1.3.

\sa SDL_cos \sa SDL_acosf \sa SDL_sinf

extern SDL_DECLSPEC float SDLCALL SDL_cosf(float x)

Implementation

double sdlCosf(double x) {
  final sdlCosfLookupFunction = libSdl3.lookupFunction<Float Function(Float x),
      double Function(double x)>('SDL_cosf');
  return sdlCosfLookupFunction(x);
}