sdlAcosf function

double sdlAcosf(
  1. double x
)

Compute the arc cosine of x.

The definition of y = acos(x) is x = cos(y).

Domain: -1 <= x <= 1

Range: 0 <= y <= Pi

This function operates on single-precision floating point values, use SDL_acos for double-precision floats.

This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated.

\param x floating point value. \returns arc cosine of x, in radians.

\threadsafety It is safe to call this function from any thread.

\since This function is available since SDL 3.1.3.

\sa SDL_acos \sa SDL_asinf \sa SDL_cosf

extern SDL_DECLSPEC float SDLCALL SDL_acosf(float x)

Implementation

double sdlAcosf(double x) {
  final sdlAcosfLookupFunction = libSdl3.lookupFunction<Float Function(Float x),
      double Function(double x)>('SDL_acosf');
  return sdlAcosfLookupFunction(x);
}