sdlGetTextureScaleMode function

bool sdlGetTextureScaleMode(
  1. Pointer<SdlTexture> texture,
  2. Pointer<Int32> scaleMode
)

Get the scale mode used for texture scale operations.

\param texture the texture to query. \param scaleMode a pointer filled in with the current scale mode. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_SetTextureScaleMode

extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode)

Implementation

bool sdlGetTextureScaleMode(
    Pointer<SdlTexture> texture, Pointer<Int32> scaleMode) {
  final sdlGetTextureScaleModeLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlTexture> texture, Pointer<Int32> scaleMode),
      int Function(Pointer<SdlTexture> texture,
          Pointer<Int32> scaleMode)>('SDL_GetTextureScaleMode');
  return sdlGetTextureScaleModeLookupFunction(texture, scaleMode) == 1;
}