sdlGetRenderVSync function
Get VSync of the given renderer.
\param renderer the renderer to toggle. \param vsync an int filled with the current vertical refresh sync interval. See SDL_SetRenderVSync() for the meaning of the value. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety This function should only be called on the main thread.
\since This function is available since SDL 3.1.3.
\sa SDL_SetRenderVSync
extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int *vsync)
Implementation
bool sdlGetRenderVSync(Pointer<SdlRenderer> renderer, Pointer<Int32> vsync) {
final sdlGetRenderVSyncLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlRenderer> renderer, Pointer<Int32> vsync),
int Function(Pointer<SdlRenderer> renderer,
Pointer<Int32> vsync)>('SDL_GetRenderVSync');
return sdlGetRenderVSyncLookupFunction(renderer, vsync) == 1;
}