sdlGetRenderLogicalPresentation function

bool sdlGetRenderLogicalPresentation(
  1. Pointer<SdlRenderer> renderer,
  2. Pointer<Int32> w,
  3. Pointer<Int32> h,
  4. Pointer<Int32> mode,
)

Get device independent resolution and presentation mode for rendering.

This function gets the width and height of the logical rendering output, or the output size in pixels if a logical resolution is not enabled.

\param renderer the rendering context. \param w an int to be filled with the width. \param h an int to be filled with the height. \param mode the presentation mode used. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_SetRenderLogicalPresentation

extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderLogicalPresentation(SDL_Renderer *renderer, int *w, int *h, SDL_RendererLogicalPresentation *mode)

Implementation

bool sdlGetRenderLogicalPresentation(Pointer<SdlRenderer> renderer,
    Pointer<Int32> w, Pointer<Int32> h, Pointer<Int32> mode) {
  final sdlGetRenderLogicalPresentationLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlRenderer> renderer, Pointer<Int32> w,
          Pointer<Int32> h, Pointer<Int32> mode),
      int Function(
          Pointer<SdlRenderer> renderer,
          Pointer<Int32> w,
          Pointer<Int32> h,
          Pointer<Int32> mode)>('SDL_GetRenderLogicalPresentation');
  return sdlGetRenderLogicalPresentationLookupFunction(renderer, w, h, mode) ==
      1;
}