sdlReadIo function
Read from a data source.
This function reads up size
bytes from the data source to the area
pointed at by ptr
. This function may read less bytes than requested.
This function will return zero when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If zero is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
\param context a pointer to an SDL_IOStream structure. \param ptr a pointer to a buffer to read data into. \param size the number of bytes to read from the data source. \returns the number of bytes read, or 0 on end of file or other failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.1.3.
\sa SDL_WriteIO \sa SDL_GetIOStatus
extern SDL_DECLSPEC size_t SDLCALL SDL_ReadIO(SDL_IOStream *context, void *ptr, size_t size)
Implementation
int sdlReadIo(Pointer<SdlIoStream> context, Pointer<NativeType> ptr, int size) {
final sdlReadIoLookupFunction = libSdl3.lookupFunction<
Uint32 Function(
Pointer<SdlIoStream> context, Pointer<NativeType> ptr, Uint32 size),
int Function(Pointer<SdlIoStream> context, Pointer<NativeType> ptr,
int size)>('SDL_ReadIO');
return sdlReadIoLookupFunction(context, ptr, size);
}