sdlLoadFileIo function
Pointer<NativeType>
sdlLoadFileIo(
- Pointer<
SdlIoStream> src, - Pointer<
Uint32> datasize, - bool closeio
Load all the data from an SDL data stream.
The data is allocated with a zero byte at the end (null terminated) for
convenience. This extra byte is not included in the value reported via
datasize
.
The data should be freed with SDL_free().
\param src the SDL_IOStream to read all available data from.
\param datasize a pointer filled in with the number of bytes read, may be
NULL.
\param closeio if true, calls SDL_CloseIO() on src
before returning, even
in the case of an error.
\returns the data or NULL on failure; call SDL_GetError() for more
information.
\since This function is available since SDL 3.1.3.
\sa SDL_LoadFile \sa SDL_SaveFile_IO
extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile_IO(SDL_IOStream *src, size_t *datasize, bool closeio)
Implementation
Pointer<NativeType> sdlLoadFileIo(
Pointer<SdlIoStream> src, Pointer<Uint32> datasize, bool closeio) {
final sdlLoadFileIoLookupFunction = libSdl3.lookupFunction<
Pointer<NativeType> Function(
Pointer<SdlIoStream> src, Pointer<Uint32> datasize, Uint8 closeio),
Pointer<NativeType> Function(Pointer<SdlIoStream> src,
Pointer<Uint32> datasize, int closeio)>('SDL_LoadFile_IO');
return sdlLoadFileIoLookupFunction(src, datasize, closeio ? 1 : 0);
}