sdlStopHapticEffects function
Stop all the currently playing effects on a haptic device.
\param haptic the SDL_Haptic device to stop. \returns true on success or false on failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.1.3.
\sa SDL_RunHapticEffect \sa SDL_StopHapticEffects
extern SDL_DECLSPEC bool SDLCALL SDL_StopHapticEffects(SDL_Haptic *haptic)
Implementation
bool sdlStopHapticEffects(Pointer<SdlHaptic> haptic) {
final sdlStopHapticEffectsLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlHaptic> haptic),
int Function(Pointer<SdlHaptic> haptic)>('SDL_StopHapticEffects');
return sdlStopHapticEffectsLookupFunction(haptic) == 1;
}