sdlCreateHapticEffect function

int sdlCreateHapticEffect(
  1. Pointer<SdlHaptic> haptic,
  2. Pointer<SdlHapticEffect> effect
)

Create a new haptic effect on a specified device.

\param haptic an SDL_Haptic device to create the effect on. \param effect an SDL_HapticEffect structure containing the properties of the effect to create. \returns the ID of the effect on success or -1 on failure; call SDL_GetError() for more information.

\since This function is available since SDL 3.1.3.

\sa SDL_DestroyHapticEffect \sa SDL_RunHapticEffect \sa SDL_UpdateHapticEffect

extern SDL_DECLSPEC int SDLCALL SDL_CreateHapticEffect(SDL_Haptic *haptic, const SDL_HapticEffect *effect)

Implementation

int sdlCreateHapticEffect(
    Pointer<SdlHaptic> haptic, Pointer<SdlHapticEffect> effect) {
  final sdlCreateHapticEffectLookupFunction = libSdl3.lookupFunction<
      Int32 Function(
          Pointer<SdlHaptic> haptic, Pointer<SdlHapticEffect> effect),
      int Function(Pointer<SdlHaptic> haptic,
          Pointer<SdlHapticEffect> effect)>('SDL_CreateHapticEffect');
  return sdlCreateHapticEffectLookupFunction(haptic, effect);
}