sdlUnmapGpuTransferBuffer function
void
sdlUnmapGpuTransferBuffer(
- Pointer<
SdlGpuDevice> device, - Pointer<
SdlGpuTransferBuffer> transferBuffer
Unmaps a previously mapped transfer buffer.
\param device a GPU context. \param transfer_buffer a previously mapped transfer buffer.
\since This function is available since SDL 3.1.3.
extern SDL_DECLSPEC void SDLCALL SDL_UnmapGPUTransferBuffer( SDL_GPUDevice *device, SDL_GPUTransferBuffer *transfer_buffer)
Implementation
void sdlUnmapGpuTransferBuffer(Pointer<SdlGpuDevice> device,
Pointer<SdlGpuTransferBuffer> transferBuffer) {
final sdlUnmapGpuTransferBufferLookupFunction = libSdl3.lookupFunction<
Void Function(Pointer<SdlGpuDevice> device,
Pointer<SdlGpuTransferBuffer> transferBuffer),
void Function(Pointer<SdlGpuDevice> device,
Pointer<SdlGpuTransferBuffer> transferBuffer)>(
'SDL_UnmapGPUTransferBuffer');
return sdlUnmapGpuTransferBufferLookupFunction(device, transferBuffer);
}