sdlGetGpuDriver function
Get the name of a built in GPU driver.
The GPU drivers are presented in the order in which they are normally checked during initialization.
The names of drivers are all simple, low-ASCII identifiers, like "vulkan", "metal" or "direct3d12". These never have Unicode characters, and are not meant to be proper names.
\param index the index of a GPU driver. \returns the name of the GPU driver with the given index.
\since This function is available since SDL 3.1.3.
\sa SDL_GetNumGPUDrivers
extern SDL_DECLSPEC const char * SDLCALL SDL_GetGPUDriver(int index)
Implementation
String? sdlGetGpuDriver(int index) {
final sdlGetGpuDriverLookupFunction = libSdl3.lookupFunction<
Pointer<Utf8> Function(Int32 index),
Pointer<Utf8> Function(int index)>('SDL_GetGPUDriver');
final result = sdlGetGpuDriverLookupFunction(index);
if (result == nullptr) {
return null;
}
return result.toDartString();
}