sdlIsAudioDevicePhysical function
Determine if an audio device is physical (instead of logical).
An SDL_AudioDeviceID that represents physical hardware is a physical device; there is one for each piece of hardware that SDL can see. Logical devices are created by calling SDL_OpenAudioDevice or SDL_OpenAudioDeviceStream, and while each is associated with a physical device, there can be any number of logical devices on one physical device.
For the most part, logical and physical IDs are interchangeable--if you try to open a logical device, SDL understands to assign that effort to the underlying physical device, etc. However, it might be useful to know if an arbitrary device ID is physical or logical. This function reports which.
This function may return either true or false for invalid device IDs.
\param devid the device ID to query. \returns true if devid is a physical device, false if it is logical.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID devid)
Implementation
bool sdlIsAudioDevicePhysical(int devid) {
final sdlIsAudioDevicePhysicalLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Uint32 devid),
int Function(int devid)>('SDL_IsAudioDevicePhysical');
return sdlIsAudioDevicePhysicalLookupFunction(devid) == 1;
}