sdlGetAudioDriver function
Use this function to get the name of a built in audio driver.
The list of audio drivers is given in the order that they are normally initialized by default; the drivers that seem more reasonable to choose first (as far as the SDL developers believe) are earlier in the list.
The names of drivers are all simple, low-ASCII identifiers, like "alsa", "coreaudio" or "wasapi". These never have Unicode characters, and are not meant to be proper names.
\param index the index of the audio driver; the value ranges from 0 to SDL_GetNumAudioDrivers() - 1. \returns the name of the audio driver at the requested index, or NULL if an invalid index was specified.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.1.3.
\sa SDL_GetNumAudioDrivers
extern SDL_DECLSPEC const char * SDLCALL SDL_GetAudioDriver(int index)
Implementation
String? sdlGetAudioDriver(int index) {
final sdlGetAudioDriverLookupFunction = libSdl3.lookupFunction<
Pointer<Utf8> Function(Int32 index),
Pointer<Utf8> Function(int index)>('SDL_GetAudioDriver');
final result = sdlGetAudioDriverLookupFunction(index);
if (result == nullptr) {
return null;
}
return result.toDartString();
}