SdlkEvent class

Constructors

SdlkEvent()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

audioDeviceAdded → const int
audioDeviceFormatChanged → const int
audioDeviceRemoved → const int
cameraDeviceAdded → const int
cameraDeviceApproved → const int
cameraDeviceDenied → const int
cameraDeviceRemoved → const int
clipboardUpdate → const int
didEnterBackground → const int
didEnterForeground → const int
displayAdded → const int
displayContentScaleChanged → const int
displayCurrentModeChanged → const int
displayDesktopModeChanged → const int
displayFirst → const int
displayLast → const int
displayMoved → const int
displayOrientation → const int
displayRemoved → const int
dropBegin → const int
dropComplete → const int
dropFile → const int
dropPosition → const int
dropText → const int
enumPadding → const int
fingerDown → const int
fingerMotion → const int
fingerUp → const int
first → const int
gamepadAdded → const int
gamepadAxisMotion → const int
gamepadButtonDown → const int
gamepadButtonUp → const int
gamepadRemapped → const int
gamepadRemoved → const int
gamepadSensorUpdate → const int
gamepadSteamHandleUpdated → const int
gamepadTouchpadDown → const int
gamepadTouchpadMotion → const int
gamepadTouchpadUp → const int
gamepadUpdateComplete → const int
joystickAdded → const int
joystickAxisMotion → const int
joystickBallMotion → const int
joystickBatteryUpdated → const int
joystickButtonDown → const int
joystickButtonUp → const int
joystickHatMotion → const int
joystickRemoved → const int
joystickUpdateComplete → const int
keyboardAdded → const int
keyboardRemoved → const int
keyDown → const int
keymapChanged → const int
keyUp → const int
last → const int
localeChanged → const int
lowMemory → const int
mouseAdded → const int
mouseButtonDown → const int
mouseButtonUp → const int
mouseMotion → const int
mouseRemoved → const int
mouseWheel → const int
penAxis → const int
penButtonDown → const int
penButtonUp → const int
penDown → const int
penMotion → const int
penProximityIn → const int
penProximityOut → const int
penUp → const int
pollSentinel → const int
private0 → const int
private1 → const int
private2 → const int
private3 → const int
quit → const int
renderDeviceLost → const int
renderDeviceReset → const int
renderTargetsReset → const int
sensorUpdate → const int
systemThemeChanged → const int
terminating → const int
textEditing → const int
textEditingCandidates → const int
textInput → const int
user → const int
willEnterBackground → const int
willEnterForeground → const int
windowCloseRequested → const int
windowDestroyed → const int
windowDisplayChanged → const int
windowDisplayScaleChanged → const int
windowEnterFullscreen → const int
windowExposed → const int
windowFirst → const int
windowFocusGained → const int
windowFocusLost → const int
windowHdrStateChanged → const int
windowHidden → const int
windowHitTest → const int
windowIccprofChanged → const int
windowLast → const int
windowLeaveFullscreen → const int
windowMaximized → const int
windowMetalViewResized → const int
windowMinimized → const int
windowMouseEnter → const int
windowMouseLeave → const int
windowMoved → const int
windowOccluded → const int
windowPixelSizeChanged → const int
windowResized → const int
windowRestored → const int
windowSafeAreaChanged → const int
windowShown → const int