getMouseRect method
Get the mouse confinement rectangle of a window.
\param window the window to query. \returns a pointer to the mouse confinement rectangle of a window, or NULL if there isn't one.
\threadsafety This function should only be called on the main thread.
\since This function is available since SDL 3.1.3.
\sa SDL_SetWindowMouseRect \sa SDL_GetWindowMouseGrab \sa SDL_SetWindowMouseGrab
extern SDL_DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window *window)
Implementation
math.Rectangle<double>? getMouseRect() {
math.Rectangle<double>? result;
var rectPointer = sdlGetWindowMouseRect(this);
if (rectPointer != nullptr) {
result = rectPointer.create();
}
return result;
}