trigonRgba method
Implementation
bool trigonRgba(math.Point<double> p1, math.Point<double> p2,
math.Point<double> p3, int r, int g, int b, int a) {
return gfx.trigonRgba(this, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, r, g, b, a);
}
bool trigonRgba(math.Point<double> p1, math.Point<double> p2,
math.Point<double> p3, int r, int g, int b, int a) {
return gfx.trigonRgba(this, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, r, g, b, a);
}