rects method

bool rects(
  1. List<Rectangle<double>> rects
)

Draw some number of rectangles on the current rendering target at subpixel precision.

\param renderer the renderer which should draw multiple rectangles. \param rects a pointer to an array of destination rectangles. \param count the number of rectangles. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_RenderRect

extern SDL_DECLSPEC bool SDLCALL SDL_RenderRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count)

Implementation

bool rects(List<math.Rectangle<double>> rects) {
  var rectsPointer = rects.calloc();
  var result = sdlRenderRects(this, rectsPointer, rects.length);
  calloc.free(rectsPointer);
  return result;
}