getClipRect method

Rectangle<double> getClipRect()

Get the clip rectangle for the current target.

\param renderer the rendering context. \param rect an SDL_Rect structure filled in with the current clipping area or an empty rectangle if clipping is disabled. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_RenderClipEnabled \sa SDL_SetRenderClipRect

extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderClipRect(SDL_Renderer *renderer, SDL_Rect *rect)

Implementation

math.Rectangle<double> getClipRect() {
  var rectPointer = calloc<SdlRect>();
  sdlGetRenderClipRect(this, rectPointer);
  var result = rectPointer.create();
  calloc.free(rectPointer);
  return result;
}