getId method

int getId()

Get the instance ID of an opened gamepad.

\param gamepad a gamepad identifier previously returned by SDL_OpenGamepad(). \returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError() for more information.

\since This function is available since SDL 3.1.3.

extern SDL_DECLSPEC SDL_JoystickID SDLCALL SDL_GetGamepadID(SDL_Gamepad *gamepad)

Implementation

int getId() {
  return sdlGetGamepadId(this);
}