getAppleSfSymbolsNameForButton method
Return the sfSymbolsName for a given button on a gamepad on Apple platforms.
\param gamepad the gamepad to query. \param button a button on the gamepad. \returns the sfSymbolsName or NULL if the name can't be found.
\since This function is available since SDL 3.1.3.
\sa SDL_GetGamepadAppleSFSymbolsNameForAxis
extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button)
Implementation
String? getAppleSfSymbolsNameForButton(int button) {
return sdlGetGamepadAppleSfSymbolsNameForButton(this, button);
}