getStringForAxis static method

String? getStringForAxis(
  1. int axis
)

Convert from an SDL_GamepadAxis enum to a string.

\param axis an enum value for a given SDL_GamepadAxis. \returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by SDL_Gamepad mapping strings.

\since This function is available since SDL 3.1.3.

\sa SDL_GetGamepadAxisFromString

extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis)

Implementation

static String? getStringForAxis(int axis) {
  return sdlGetGamepadStringForAxis(axis);
}