setFormat method
Change the input and output formats of an audio stream.
Future calls to and SDL_GetAudioStreamAvailable and SDL_GetAudioStreamData will reflect the new format, and future calls to SDL_PutAudioStreamData must provide data in the new input formats.
Data that was previously queued in the stream will still be operated on in the format that was current when it was added, which is to say you can put the end of a sound file in one format to a stream, change formats for the next sound file, and start putting that new data while the previous sound file is still queued, and everything will still play back correctly.
\param stream the stream the format is being changed. \param src_spec the new format of the audio input; if NULL, it is not changed. \param dst_spec the new format of the audio output; if NULL, it is not changed. \returns true on success or false on failure; call SDL_GetError() for more information.
\threadsafety It is safe to call this function from any thread, as it holds a stream-specific mutex while running.
\since This function is available since SDL 3.1.3.
\sa SDL_GetAudioStreamFormat \sa SDL_SetAudioStreamFrequencyRatio
extern SDL_DECLSPEC bool SDLCALL SDL_SetAudioStreamFormat(SDL_AudioStream *stream, const SDL_AudioSpec *src_spec, const SDL_AudioSpec *dst_spec)
Implementation
bool setFormat(Pointer<SdlAudioSpec> srcSpec, Pointer<SdlAudioSpec> dstSpec) {
return sdlSetAudioStreamFormat(this, srcSpec, dstSpec);
}